Clash Royale is a tower rush video game which pits gamers in video games including two or four players (1v1 or 2v2) in which the goal (3 minutes into the game) is to destroy the most amount of opposing towers, with the destruction of the "King tower" being an instantaneous win. After three minutes, If both of the players or both of the teams have an equivalent quantity of crowns or none at all the match continues immediately onto overtime and the player who damages an opposing tower wins immediately.
In Clash Royale, gamers are ranked by their number of prizes and have clash royale edelsteine to. Gamers level up by acquiring Experience (or King Level) points through donating and upgrading cards. The highest possible level is level 13.
Trophies are won or lost through multiplayer fights, a gamer wins a fight by ruining more towers than the opponent (each ruined tower being represented as a 'crown'), or by destroying the challenger's King's Tower, resulting in an automatic "three-crown" success (unless the King's Tower was ruined at the very same time by both gamers, resulting in a draw).
There are twelve playing arenas in total (excluding the guide arena, Training Camp): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A's Playhouse, Spell Valley, Builder's Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, and Legendary Arena, with each arena representing a specific trophy count variety. A player reaches leagues after reaching 4000 Trophies.
Playable units, structures, and spells are represented as cards. Prior to each fight (with the exception of the first fight in training school), gamers build a deck of eight cards which they utilize to assault and protect against their challenger's cards. At the start of each video game, both players start with four arbitrarily selected cards from their deck of eight.
Each card costs a particular amount of elixir to play. Gamers begin the battle with 5 elixir points (0 in Triple and double Elixir modes), and one elixir point is replenished every 2.8 seconds (or 1.4 seconds in the last 60 seconds of the game and overtime, and every 0.9 seconds throughout Triple Elixir), with a maximum of 10 elixir points. Once a card is played, a brand-new card is automatically drawn from the gamer's eight card deck.
Clash Royale first introduced with 42 cards, there were 14 cards for each of the 3 rarities that existed at that time: Common, Rare, and Epic. The September 2018 upgrade changed card levels so will not to confuse brand-new players. All cards now top at level 13, with common cards starting at level 1, rare cards starting at level 3, epic cards beginning at level 6, and legendary cards beginning at level 9 and later changed to level 9 for all cards for tournaments.
In the 2018 Summer (June upgrade), emote deck was included, gamers can now use up to eight emotes. Gamers can now pick any 8 emotes from their emote collection (36 emotes). Players have to collect their emotes from the store (leaving out the 4 King emotes which are free for all players).
Trade tokens were presented in the September 2018 upgrade. They can be utilized to trade common, rare, epic, and legendary cards with clanmates so gamers can get more of the cards they require and get rid of the cards they don't want. They can be won from difficulties, Clan war benefits and acquired from the Shop.
From experience level 1 players can join or form clans in Clash Royale. Forming a clan or signing up with makes it possible for the gamer to engage in friendly battles and clan wars. It also unlocks the feature of trading and requesting cards from clanmates. Clan members can also chat and share emotes with their clanmates. A clan consists of a maximum player limitation of 50.
Gamers would receive a Clan war chest bases on the finest war in a season of fourteen days. To play a clan war, the clan must have a minimum of 10 gamers that are level 8 and above. Players would receive a war bounty upon effective conclusion of their war day battle.